If you do want to try making your own character, I can get you a PDF of the Core Rulebook, and I'm always willing to answer questions. I even made them their (very intricate) character tokens already. Note that if you don't want to make a character of your own, there are 4 premade characters. Dark Heresy expects player characters to die, and, to reduce the penalty for dying, a character with Fate Points (all characters start with at least one, unless they sacrifice them) can permanently burn a fate point to not die (and the GM has to explain why they aren't dead.) ![]() I know the group I ran it with on Friday had no problem with it, but I missed consistently, and they were rolling pretty well. The module is fairly combat light, but even so, Dark Heresy likes killing people off. ![]() ![]() I've got a DH module that I ran just recently (last friday, as a matter of fact) and I've located a Dark Heresy library for MapTools, and recreated it in there. I'm particularly fond of Dark Heresy, an RPG system set in the Warhammer 40K universe, where the PCs are part of the Imperial Inquisition. After the recent DnD thing Kenku ran, I've been considering running something of my own-also a one off type thing, that would run through one module, and then end.
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